How to: Implement Terrain Modifier Bonuses

Tutorial By Oninuva

Terrain Bonus Modifiers
By: Oninuva


(Image)


What are they?
Terrain Bonus Modifiers are a way to give units bonus when in ditches or behind cover. This will add a lot to game play and strategy.

Is it hard?
No, not at all, with my tutorial you will learn to create your own!

Preparations

First create a unit based on the human farm. Set the values to:

Abilities: Locust
Ground: none
Model: none.mdl
Size: 0.10
Pathing: none
Collision Size: 0
Food Produced: 0

Copy and paste this newly created unit and rename them to:

Light Cover
Moderate Cover
Heavy Cover

Next create an ability based of Devotion Aurora. Set the values to:

Levels: 3
Hero Ability: False
Range: 100
Targets: Enemy

We will come back to this skill later on.

Now create 3 buffs called:

Light Cover
Moderate Cover
Heavy Cover

Go back to your newly created ability and change the buffs to:

Rank 1: Light Cover
Rank 2: Moderate Cover
Rank 3: Heavy Cover
Place the 3 custom units we created before on places where they are needed. The following is recommended:

Light Cover – Rocks, Trees, Shrubs, Low Height Changes, Other Small Doodads
Moderate Cover – Ditches, Trees, Rocks, Small Doodads
Heavy Cover – Holes, Ditches, Trenches, Cliff Edges, Buildings, Large Doodads

To the triggers!

Create this trigger:

Terrain Modifiers Events Time - Elapsed game time is 2.00 seconds Conditions Actions Unit Group - Pick every unit in (Units of type Low Cover) and do (Actions) Loop - Actions Unit - Add Cover to (Picked unit) Unit Group - Pick every unit in (Units of type Moderate Cover) and do (Actions) Loop - Actions Unit - Add Cover to (Picked unit) Unit - Increase level of Cover for (Picked unit) Unit Group - Pick every unit in (Units of type Heavy Cover) and do (Actions) Loop - Actions Unit - Add Cover to (Triggering unit) Unit - Increase level of Cover for (Picked unit) Unit - Increase level of Cover for (Picked unit)

You’re done! I hope this tutorial will help you create and design better maps.

To be added in version 2:
-Slow Terrain
-Miss
-Range Increase
-Range Decrease
-Cloudy

--Oninuva

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