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SNACK TIME!! :DD v 0.1.1b

Map Information
Submitted: archen
Map Genre:Other
Last Update:Oct-21-11
File Size: 594kb

CHANGELOG(since v 0.1.0b):

killer instinct can now remove cripple
decreased steel barricade duration from 10s to 5s
increased dumpster food gain from 1/dam to 2/dam
increased dumpster heal from 15hp/dam to 30hp/dam
decreased max health from 4000 to 2500
made the jump animations smoother

-Angry HK:
Vulcan is now purchasable @ 12000 g
increased damage from 50 to 500
increased Smite damage from 800 to 2000
decreased magnetron cast range from 700 to 500
increased damage of Blaster from 100 to 500
increased damage of Phase Disruptor from 1000 to 2000
increased damage of traps (searing wall, ice hammer, Z.A.P., missiles, spikes, flamethrower, razorwheel)
increased damage of Vulcan from 50 to 500
decreased Bbear cost from 2000 to 1900

(2-player map)

This is a cat-and-mouse game..

[This description is accessible in-game by pressing F9]

The housekeeper, a professional pest exterminator, is having trouble taking care of a grey vermin --- in his own home!! This grey vermin is extremely cunning and elusive.

One day, he bought the Vulcan, one of the most powerful pest-extermination devices ever made. However, he found one small problem --- THEY'RE SOLAR-POWERED!! Now, he must find a way to get rid of him before he eats all the food in his refrigerator!!

The housekeeper prepares traps during daytime when the vulcans are online and the grey vermin can't get into the house (but this is not actually the case because the vermin can still move through them undetected), then the grey vermin makes his move to try and attack the refrigerator at nighttime (when the Vulcans are offline).

-How to Play-

(1)The Housekeeper:

Your objective is to kill the vermin either by setting up traps to damage him, or to starve him to death by depriving him of food. To do the latter, you must keep him from reaching (1) The refrigerator, located at the upper-left area of your house, and (2) The dumpster, located at the lower-right edge of
You can set up traps in your house which will be set off when the vermin strays too close to it. However, the traps can only be activated once and you will have to either manually reload all traps for a fair price of gold, or wait until the next day for them to automatically do so.
WARNING: Do not put traps too close together or they will not work properly!

You can get funding for your traps by visiting the living room (located on the lower-left area of the house) and attacking the gifts which spawn there.
WARNING: The vermin is bound to be sneaking in that area so that he can buy his own weapons.

(2)Grey Vermin:

Your objective is to eat all the food in the refrigerator by attacking it and reducing its health to zero. Beware of the housekeeper, though, as he will set up traps to try and stop you.

When you attack the refrigerator (located on the upper-left area of the house), you gather food. Remember not to let this supply drop to zero or you will slowly starve to death.

If you're in a tight spot and can't get food from the refrigerator, you can always visit the dumpster (located on the lower-right corner of the house) to scavenge a little amount of food or get a quick heal.
NOTE: The dumpster will not always be safe either, though.

Money: You can get money by visiting the living room (located on the lower-left area of the house) and attacking the gifts which spawn there.

Escape Points: You can go through certain impassable terrain by moving close to yellow exclamation marks on the ground. Use these to make quick escapes.

taunts off: Disables taunts.
taunts on: Enables taunts.

Enjoy :)

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