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D&D Battle System

Map Information
Submitted: 101112131415
Map Genre:Other
Last Update:Jun-11-06
File Size: 27kb

D20 = A die with 20 sides
BAB = The Base Attack Bonus is your units
added modifyer to the D20
AC = The Armor Class is how hard it is to hit an enemy
CR = The Critical Range is the zone in which your unit has a chance to do x2 damage

Example: Your units BAB is 2 and your enemie's AC is 15.
You Attack;
13 + 2 = 15 vs. 15 ==> Hit!
And Again
12 + 2 = 14 vs. 15 ==> Miss!
And Again
17 + 2 = 19 vs. 15 ==> Hit!
And Again
20 + 2 = 22 vs. 15 ==> Critical Range!
Critical - 14 + 2 = 16 vs. 15 ==> Critical!
And Again
20 + 2 = 22 vs. 15 ==> Critical Range!
Critical - 3 + 2 = 5 vs. 15 ==> No Critical!
(When you land a "No Critical" you still do a normal attack)
And now your enemy is dead!


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By lord dakoth on Dec-30-07

sweet nerd time ooh yah

By Av3n on Jul-23-06

I sould try this eh

By stavious on Jun-20-06

It's great that finally some one was able to make this type of map style. :)
But the map itself isn't too good. The system doesn't really work; I mean I've tried it a couple of times, but when you try killing some one too strong (like the mountain gaint) its impossible. You only hit very rarely and when you do it only takes off a few damage points.
Can you explain the idea for this map and why it works like that in a way that its nearly impossible?
Nice try though keep going. :)

By Kenak on Jun-16-06

I really liked it, but the way it was setup was just meh, but if it was made to give an example of how it can be used it was perfect.

You should add in a turn based system, movement amounts, and such. If you added in those elements, it would be perfect.

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