Scout - Fast Unit, but weak. Good for Capturing the enemy's flag.
Marine - An Average All-rounder unit, with average range and damage.
Demolitions - Very Strong, but has horrible range.
Sniper - Weak-Average damage, with good range.
Each class has 3 or 4 abilities, which you must use wisely.
This is also 2 hit kill (sometimes 1 with the demolitions unit, or when you are using the ability: Power Shot).
Classes are picked at the start, as well as the flag capture limit vote.
You can view and report all bugs here: http://www.thehelper.net/forums/showthread.php?t=17673
Have fun,
-Husky
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