Heroes hp change due to range
Tower attack change (stronger), tower hp change. Now tower hpmax is 3500 with different hp each town.
Blazing Demolisher bug fix
New item Assembling : Beast Gauntlets, Smart Mantle, and Winged Slippers, Auto Shotgun
LOADS of Terrain Change and LOADS of Dooodads change and addition. Now you will feel the wild!
Since it's become a little laggy at first (don't worry, just the 1st 15 secs!)I blacken the masked areas and I suppose you to run it in the normal priority.
Skill balancing plan
-Jumping Hammer mana increase(from 55 now 85)
-AP Arrows cooldown n casting time increase(cooldown from 9/8/7 now 11/10/9, casting time from 0.75 now 1)
-Destroyer Fire Shots casting time decrease(0.75 now 0.5)
-Charge Cooldown increases and tooltip fix(from 75/100/125 now 100/140/180) Cooldown from 8 now 14
-Demonstrate power added (from 25 now 45)
-Fire Trail power decrease (from 5/s now 3,5/s)
-Bounty now is halved
-Upgrade creeps costs 1000 with 350 increment(merchant)
And I'm making Ver 0.3 which will be submitted soon.
It is not that laggy (leak probs)
And The creeps become more balanced (still have the unique in River wars : can destroy towers w/o heroes help! Creeps are godlike... If they are ganging up at an unit... Download and you'll see!)
Enjoy PlayinG!
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