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TheHelper Mapping Projects
Hosted Projects and Completed Maps.
Legendary Stage Challenge v6.0.9
Map Information |
Submitted: |
DestinyHero |
Map Genre: | AoS Maps |
Last Update: | Apr-12-09 |
Downloads: | 646 |
File Size: | 1951kb |
Rating: | --- |
Main Goal
Legendary Stage Challenge is a game the involves heavy teamworking skills and the competition is spawn flow manipulation. Example, Heroes with area of effect abilities can control the spawn flow easier than single target heroes and heroes with high attacking nukes.
Map Information
-This map is protected
-I will help with any enquires for coding when I am free
-Inspired by DotA, Enfos and XHero Siege
-Fairly moderate map size (land area)
-Optimised using Map Optimiser and Widgetizer to reduce loading time
-Used some of the Dota's sound effects
-Used some imported models from hiveworkshop
-Taken comments from many players
-Very fun and balanced game enjoy!
Special Feature
The game allows the player to customise their hero in many ways. Example, every heroes have talent points and can be spend at the talent trainer to
improve the hero by damage/range and more, check it out! Moreover, every
heroes have 3 permanent items for start, a weapon, an armor and a boots. Any
of this 3 can be upgraded. This game allow players to farm equally using the
'hero control' word to describe, mainly players have to prevent getting
damaged and damage the monsters to earn gold and experience points. When
recieving damage from player units, you will lose gold doing so.
Upgrade
Item upgrading is simple and easy to use, allow new players to quickly
understand and master what they are suppose to do and buy. Professional players may then go further to craft their items
Item Upgrader(Shop)
Weapon: 4 elements to choose from at the item upgrader shop, maximum of 5 times upgrade and cannot be crafted
Armor: Armor's upgrade avaliable at item upgrader for maximum of 12 times and can be crafted
Boots: Boots' upgrade avaliable at item upgrader for maximum of 6 times
Advanced and Basic Item Shops
Others: There are 3 other items that can be upgraded and can be crafted, these items can be upgraded 3 more times. Basic items such as Glove of Haste can be upgraded 4 more times but cannot be crafted
Crafting
Crafting is a fast and decisive process. After either the armor/boots or other items is/are maximum upgraded, the crafting is then possible
Weapons are non-craftable
Crafter and Advanced Crafter
There is 2 shops while one upgrades the boots and armor, the other upgrades the advanced items.
Choosing craft: There is a few specialisation for crafting the item in which
some have different amount of choices
Permanent
Armor : Choose from 4 crafts(300 gold)
Boots : Choose from 4 crafts(300 gold)
Advanced
Claw of Assasin: Choose from 4 crafts
Belt of Giant Strength: Choose from 4 crafts
Talismon of Mind: Choose from 3 crafts
Legendary Stage Challenge also excels in hero balancing as the damage per second(dps) is scaled with hit points and with mana cost.
Specifics: mana cost are estimated closely to the calculated value
29.5 hit points = 1 dps = 10 mana points
Damage per second is determined by damage dealt divided by cooldown
Therefore, faster cooldown earns more mana cost. Area of Effect spells earns
50% more mana cost while stun effects sometimes earns 10% more or less
Single target spells have reduce 25% mana cost and Ultimate cost 50% lesser
Other condition varies from 25% extra mana cost to 50%.
Credits
Credits to Garena community for public beta testing for recent v6.0.9
Special Thanks
-Goth
-I_am_packman
-DarkChrono
-Those that public tested, impossible to name them all but still thanking them for the help
-Those that helped in previous versions are already stated in the Credits in-game at the Game Info(press F9 in-game)
Other Credits
-Other sources that provides tutorials like the helper.net and hiveworkshop.com
-Supporters that leave really helpful comments
-Friends in support of beta testing giving really good game feedback
-The constant saying of 'Keep moving Forward'
My Opinions
V6.0.9 is presented to depict a valuable game play, strategic combination on pushing, helping, combination with teammates to achieve the victory condition.
More supportive item combination and ability counters, ways to counter a tactic, overfarming. Free farming, mana potion usage and many more.
Future
I had planned to make more heroes up till around 8 tarverns worth of hero for v6.1, many items to choose and many combination of heroes. Stay tuned
Comments
By NightShade on Mar-14-09
I haven't played your map so I can't give feedback on that, but I can give feedback on your map description; it has way to much empty space (seven empty lines in between heading and content), I didn't actually read all of it because it looks like a lot more writing than it actually is.
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