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Warcraft I Port

Map Information
Submitted: AlgSpkr
Map Genre:AoS Maps
Last Update:Feb-09-07
Downloads:537
File Size: 15kb
Rating:---

I created the values for the units in this map by assiging a HP value of 100 to Peasants, and an attack time of 1 to Raiders, everything else is either based on one of these two numbers along with a farm taking up 4 map squares in the original. The HP of non-peasant units is based on the average number of swings it took for a footman to kill them five times, the same is true of farms. Other buildings HP was based around catapults. The damage for units is based on the average number of swings it took them to kill five peasants, except catapults which killed five farms.

The biggest departure from the original is the fact that building (except the town hall) can be placed willy nilly. In the original the town hall was able to build road and all buildings had to be next to road. They also had to placed within one game square of another building. Implementing this was beyond my ability. If anyone does add this to the map please let me know.

The map may seem laggy because the units all move in slow motion, this is an aspect of the original.

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