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King Of The Hill v0.49

Map Information
Submitted: User
Map Genre:Arena/CTF
Last Update:Jun-21-07
Downloads:231
File Size: 224kb
Rating:---

Introduction

I recently began editing Wc3 maps. The reason I start to do this is firstly I have a wooden PC and I got so much lag on multiplayer. So i decided to make simple maps with less lag for myself. Secondly i don't like fast-paced style maps at which the first player(s) who reach at some degree of strength become nearly unbeatable soon and always win the game. And finally i hate the rambo-style maps where you solo and do everything by your own without the need/help of your teammates. These concerns became my motivations before starting this map.

Description of Map

First of all this is a map which is designed to highly encourage the "Teamwork". I tried to create a tactical/teamwork gameplay in this map. To achieve this, i decided to assign each player to a different kind of play style. In the concept of "different races" of Warcraft, I formed new factions and made them specialized on a certain task. Only by combining the true factions should a team beat the opponent.
WC3 is a great game that provides tactical changes in game style. Even by modifying only a single field-value of a unit you can create a new tactic for that unit and that map of course. The more data you modify the more combinations become available in the tactical aspect. The best thing is to have endless combinations of units/structures..etc that make you 'unique'. I attempt to use these possibilities to the brink and will try to improve in next versions.
This map is currently 'playable' although it is still below 1.00 version. This is because I don't know according to what the version numbers are given to products :).

Victory Conditions
There are 2 Victory Conditions:

Victory Condition 1

There are 2 Power Of Circles in the center of the map and two teams, South and North. The South and North Forces are ennemies and try to capture these circles. Once both of the circles are captured by one of the teams, a timer begins to countdown from 3 minutes. When the timer reaches zero, the team who hold both circles win. If the opposite team manages to enter into one of the circle before the timer expires, the timer is deactivated and restarts from 3 minutes the next time a team claims both circles.


Victory Condition 2

Destroy all the buildings of the opposite team.

Map Features

- Simple map. Amusing and clear explanations
- 18 different selectable factions
- Periodic events that enhances gameplay
- Encouraged tactical game style with teamwork
- Max. 10 players
- Randomized events ensuring the effect of chance that may turn the tides of war

Download

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