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Battle at Bloodstone Ridge v1.01

Map Information
Submitted: Vrogarr
Map Genre:AoS Maps
Last Update:Jul-11-07
Downloads:573
File Size: 818kb
Rating:---

Battle at Bloodstone Ridge is a single lane AoS genre game pitting humans against orcs.

Up to eight players can compete on two teams of four or less.

Skills are not given to the hero at the beginning of the game, but bought with skill points. Additional levels of skills are gained by choosing the same skill multiple times.

If the player is unhappy with their skill selection they may visit the lobotomist to unlearn their skills.

Runes and Glyphs beneficial to the player spawn in the valleys flanking Bloodstone Ridge.

Changes this version:
-fixed the bug that prevented players from learning skills
-added a new item at the weapon merchant
-added a new bonus item in the flanking valleys

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Comments

By Vrogarr on Jul-13-07

Thanks for the input RedSword. I appreciate it.

By RedSword on Jul-12-07

Known feature :

- The Armsman and Brigand (strength melee hero and agility one) hurt his target before his animation graphicly does.
- Reset your skillz from anywhere on the map.

Suggestions :

- A way to upgrad creeps (or by time) would be interesting.
- Remove cheatcode for blue before submitting on a website hosting map -_-'.
- Increase teleport mana cost a lot, but decrease it by every skillpoint put in (not only cd and casting time).
- Remakes Endurance aura (pretty underpowered).
- Remakes Chain lighting mana costs (120 mana for 85 dmg is pretty poor).
- Remakes tower (too strong on damage and HP).

By RedSword on Jul-12-07

Interesting Dota-Like Vrogarr, but you'd need to put more bulding so its more realist (more than only tower in a blank way).
Things that need to be changed : Windwalk description "Allows the hero to learn windwalk" to "Gives the user the ability to go in a wind walk" (or kind of, because the way you're saying this, it's like if you would need 2 skills point to get this skill).
2nd change I suggest is tower damage, creeps have a lot of difficulty getting the first tower, so (suggestion again) you should decrease damage, and upgrad each tower beside the weak one (as in dota)


 
 
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