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Creeps Unite! v1.02b

Map Information
Submitted: darkrae
Map Genre:AoS Maps
Last Update:Oct-30-07
Downloads:259
File Size: 613kb
Rating:---

STORY
The Humans are going to wipe out the forest, including the creeps inside. The creeps form a force named Forest Creeps to fight and repel the humans. Both sides are struggling. Who will win?


FEATURES
- it is estimated to be a quick 1v1 game
- unique Heroes, at least they are to me
- some triggered spells, others are just plain
- 2 lanes of pushing
- a pack of gamemodes, including the unique Heroes Mode and Guardian
Heroes Mode : a Hero will spawn every 5 waves
Guardian : a strong unit to protect your Hero / base
- 5 creeps are always stronger than 1 Hero
- few items; 2 secret items (don't worry, it won't make imbalance)
- use lumber as addition to gold in buying expensive things
- most triggered spells aren't MUI nor MPI due to lack of intelligence and will of the author
- no AI. Features no AI
- find it out yourself

(yeah, I know, this is plain and boring and lack of uniqueness)

BY THE WAY
This map is unprotected. You may open it for educational purposes ONLY. If you hijack it that means you're a selfish greedy pig! lol

Credit goes to me, the maker :
[email protected]
Email me for questions or anything you want

Changelog for Creeps Unite! v1.02b :
- For this Halloween (31st October), Creeps Unite uses a custom loading screen (that's why it's bigger)
- The Loading Screen will be removed in the next version.
- The Loading Screen has bad quality, I can make it in better quality, if you'd like Creeps Unite to be 2.2 MB in size.
- I made the Loading Screen myself, and the main cause of the bad quality is that WC3 resized it thus blurring it.
- So it's not my fault. I can give you the original uber-cool 800x600 picture if you want.
- I wish WC3 Map Optimizer could optimize this map without protecting it.
- Now if your tower kills a unit, you'll also get EXP (previously you don't) Thanks to Luke :D
- All triggered spell damage is now considered Magic damage (reduced by Resistance and blocked by Immunity)
- Announcement: I'm going to remake Elemental Warrior due to its weaknesses.
- If more than 10 people object it, then I will keep Elemental
Warrior the way it is now.
- Changed Spirit of Alesia's description.
- Changed Bounty Archer's description.
- Changed Shadowdancer's description.
- Changed Elemental Warrior's description a bit.
- Fixed Boulder Bomb's issue where a unit won't be stunned or damaged if the Hero moves directly after casting.
- Increase Boulder Bomb's missile speed from 700 to 1000.
- Increased Boulder Bomb's mana cost from 100/110/120 to 100/120/140.
- Reduced Crushing Wave's cooldown from 9.5/10.0/10.5 to 9.5/9.0/8.5
- Increased Crushing Wave's mana cost from 110/110/110 to 110/115/120.
- Added some animation to Messenger From Hell's spells.
- Reduced Meteor Rain's interval damage from 80 to 60.
- Improved Seikuu's visual effects a bit. You'll never know 'til you see it.
- Improved darkRae's visual effect when transforming.
- Reworked Rae's 3rd spell.
- Reworked Lightning Armor. Now it works primarily as a counter, not like Permanent Immolation.
- Fixed Living Flame's bug with 3 sec cooldown in all levels. Now it works properly at 3/2/1 cooldown.
- Nah, I increased Living Flame's cooldown from 3/2/1 to 3.00/2.25/1.5 and also changed the tooltip.
- Increased Drenzel's cooldown from 0.2 to 0.3
- Made some units un-Devour-able (Maoh, Requiem, Hell Beast, Titanus, Doom)
- Reduced Requiem's Disease Cloud duration from 300 to 150.
- Reduced Requiem's Disease Cloud damage from 10 to 7.
- Fixed Natural Strength's tooltip.
- Changed Forest Giant's Giant's tooltip.
- Reduced the number of Ogres spawned from Nether Gate from 10 to 8. The tooltip was also changed.
- Fixed Rutile's cast range. Now it is equal to Dark's attack range (100).
- Changed Vanish's tooltip. Now it shows its max range (700/850/1000).
- Increased Prominent Strike's casting range from 600/800/1000 to 700/900/1200.
- Decreased Prominent Strike's casting time from 0.7/0.6/0.5 to 0.70/0.55/0.40 sec.
- United We Stand doesn't affect Air units any longer.
- United We Stand now gives 10% bonus damage instead of 20% passively.
- Changed Rocket Barrage's tooltip. Now it displays its max range (900/1000/1200).
- Reduced Forest Giant's base attack cooldown from 3.35 to 3.15.
- Reduced Forest Giant's base damage from 48-66 to 35-45.
- Changed 876 Year Tauren's Endurance Aura so that it increases 20% ATK speed from 25%.
- Greatly altered Forest Giant's stats growth. Now it loses 0.4 AGI per level.
- Now Moonlight increases 90% damage (before: 80%) and lasts 35 seconds (before: 25 sec) and reduces 15% ATK speed (before: 20%)
- Decreased Hell Beast's Hell Aura's movement penalty from 60% to 40%.

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Comments

By Kekball on Oct-31-07

Heavylock can optimize it without protecting it ;)

 
 
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