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Creeps Unite! v1.04

Map Information
Submitted: darkRae
Map Genre:AoS Maps
Last Update:Dec-07-07
Downloads:128
File Size: 644kb
Rating:---

STORY
The Humans are going to wipe out the forest, including the creeps inside. The creeps form a force named Forest Creeps to fight and repel the humans. Both sides are struggling. Who will win?


FEATURES
- it is estimated to be a quick 1v1 game
- unique Heroes, at least they are to me
- some triggered spells, others are just plain
- 2 lanes of pushing
- a pack of gamemodes, including the unique Heroes Mode and Guardian
Heroes Mode : a Hero will spawn every 5 waves
Guardian : a strong unit to protect your Hero / base
- 5 creeps are always stronger than 1 Hero
- few items; 2 secret items (don't worry, it won't make imbalance)
- use lumber as addition to gold in buying expensive things
- most triggered spells aren't MUI nor MPI due to lack of intelligence and will of the author
- no AI. Features no AI
- find it out yourself

(yeah, I know, this is plain and boring and lack of uniqueness)

BY THE WAY
This map is unprotected. You may open it for educational purposes ONLY. If you hijack it that means you're a selfish greedy pig! lol

Credit goes to me, the maker :
[email protected]
Email me for questions or anything you want

Changelog for Creeps Unite! v1.04 :
- Recovered Rae's old Permanent Immolation. Shadow Arena is too buggy for me.
- Or we can say that it has a bug that is so difficult and I have tried lots of times to figure it out.
- But no result.
- I forgot to put DAMAGETIP_NONE for Unarmored armor type. Now it's put.
- The same with Normal armors and attacks.
- I forgot to give Locust ability to Shadow Arena. Damn. The older I get, the easier I forget things.
- But it is removed, so it doesn't matter.
- Improved Shadow Jump a bit.
- Fixed Requiem's tooltip.
- Increased Requiem's mana cost from 180 to 200.
- Increased Requiem's cooldown from 150 to 160.
- Decreased Requiem's duration from 50 to 40.
- Decreased Disease Cloud's duration from 150 to 60.
- Increased Disease Cloud's damage from 7 to 8.
- Increased number of targets hit of Thunder And Lightning from 16 to 20.
- Changed Living Flame to have different damage each level, resulting in a mini-nerf.
- 55/65/75 initial damage and 20/25/30 damage per second.
- Increased Inferno's casting time from 1.5 to 1.8 at all levels.
- Updated Nova's tooltip. It does not damage buildings.
- Decreased darkRae's cooldown from 110 to 95.
- Changed Shadowdancer's icon.
- Decreased Warp's cooldown from 3 to 2.
- Increased Dagger of Escape's gold cost from 500 to 600.
- Changed Phantom Thief's description a bit.

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