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Creeps Unite! v1.04b

Map Information
Submitted: darkRae
Map Genre:AoS Maps
Last Update:Dec-24-07
Downloads:182
File Size: 448kb
Rating:---

FEATURES
- it is estimated to be a quick 1v1 game
- unique Heroes, at least they are to me
- some triggered spells, others are just plain
- 2 lanes of pushing
- a pack of gamemodes, including the unique Heroes Mode and Guardian
Heroes Mode : a Hero will spawn every 5 waves
Guardian : a strong unit to protect your Hero / base
- few items; 2 secret items (don't worry, it won't make imbalance)
- use lumber as addition to gold in buying expensive things
- most triggered spells aren't MUI nor MPI due to lack of intelligence and will of the author
- no AI. Features no AI
- find it out yourself

(yeah, I know, this is plain and boring and lack of uniqueness)

BY THE WAY
This map is unprotected. You may open it for educational purposes ONLY. If you hijack it that means you're a selfish greedy pig! lol

Credit goes to me, the maker :
[email protected]
Email me for questions or anything you want

Changelog for Creeps Unite! v1.04b :
- See my 'Christmas Tree' only in Creeps Unite.
- Optimized Meteor Rain's triggers.
- Optimized Seikuu's triggers.
- Fixed a lot of buffs' tooltips.
- Changed Titanus' attack-type from Normal to Hero.
- Changed TItanus' armor-type from Medium to Hero.
- Decreased Seikuu's duration from 12 to 10.
- Changed "Sacred Treasures" to "Sacred Weapons"
- Increased Kurogane/Ranma/Seikuu's mana cost from 65 to 70.
- darkRae's splash attack now damages Wards.
- Lava Lord's splash attack now damages Wards.
- Updated Shadowdancer's (ability) tooltip. It now states that he can walk on water.
- Fixed Drenzel's skill. Now it will correctly hit units, and units cannot be hit twice within 1.00 second.
- But I changed it, so it's 0.5 second now.
- Also increased its Missile Speed from 1100 to 2000.
- Increased Spellbinding Circle's damage per second from 70 to 80.
- Decreased the duration of Spellbinding Circle from 6/12 to 6/7.
- Increased Spellbinding Circle's cooldown from 60 to 70.
- Decreased Crushing Wave's cooldown from 9.5/9.0/8.5 to 9.5/8.5/7.5
- Increased Crushing Wave's mana cost from 110/115/120 to 110/120/130.
- Decreased Murgul Basher's damage from 43-48 to 18-23.
- Decreased Murgul Bash' chance from 25% to 20%.
- Decreased Murgul Bash' bonus damage from 50 to 30.
- Decreased Murgul Bash' duration from 2/4 to 1.5/2.5
- Increased Watery Minion's mana cost from 75/75/75 to 75/80/85.
- Fixed Watery Minion's cooldown from 20/25/30 to 25/25/25.
- Increased Ocean's area of effect from 600 to 650.
- Increased Ocean's mana cost from 200 to 230.

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