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Footmen Wars Mini

Map Information
Submitted: tom_mai78102
Map Genre:Arena/CTF
Last Update:Apr-18-08
Downloads:182
File Size: 117kb
Rating:---

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Features
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v0.5
Note: Each for Player 1 only.

1. Added "-start war": Used as a default game mode.
2. Added "-start peace": Used to give every player a standby. I can't allow more than 2 players fighting over and over and then "peace" then "war" and so on. It would be a stalemate.
3. Added minigames:
A. "-start defend": A enemy-for-all unit will come along near your base. It is up to you to protect it from harm.
B. "-start spree": A Killing Spree. Get to 1200 kills, and you're invincible, for a limited time. (12 players = full house = at least 109 kills from each player.)


v0.5b
1. Changed how you earn your money, unlike usual Footmen Wars. This is to balance out pros and newbies.
2. 100000 golds = 1 lumber.


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Please, if anyone wishes to help me host this map online and test how well its performances goes, let me know in TheHelper.Net, Member's Project, Footmen Wars Mini ROC thread., or send me a private message to me.

A link to it:

http://www.thehelper.net/forums/showthread.php?t=84051

Please comment about the map, as it would be very helpful for the development of this map, thank you!


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Change Log:
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Versions
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0.1: Up to 4 players available for gameplay.
0.2: Added 8 more players, expanded the map to its fullest.
0.2a: Added a Defeat event, changed some of the units' attributes and cost.
0.2a ZIP file: Added TFT version to it.
0.3: Added fountains, small natural feel.
0.2a ~ 0.3: Bugs found, need repairs.
0.3a: Resolved a bug (Kill any unit, and the game defeats you).
0.3b: Resolved Leaderboard problem, add Elasped timer, added few things.
0.3c: Resolved Defeat conditions problem, player can finally defeat others.
0.4: Resolved the problem above again, added new units.
0.4a: Resolved not getting a hero after an upgrade, starter fixed.
0.5: Resolved Defeat conditions again. Added features.
0.5a: Resolved Tooltip missing! issues. Large minor change.
0.5b: Added features. No bugs found.
0.5c: Resolved collision issues. Added a few things.
0.5d: Map revised by SerraAvenger. Fixed income actions and cheating.
0.5e: Added two game modes. Thanks to OneBadPsycho.
0.5f: Added place to regenerate mana, changed prices, range of sight.
0.5g: Removed Tomes (Kazuga) for balancing issues, minor edits.

End of v0.5 series.

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Comments

By Kazuga on Mar-09-08

Nice idea to reduce lagg, though you should reduce the time to buy a hero. Also you should be able to pick any hero you want no matter what race you pick (as in normal footy). Except all that it's perfect, good job.

 
 
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