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Creeps Unite! v1.05

Map Information
Submitted: darkRae
Map Genre:AoS Maps
Last Update:Apr-25-08
Downloads:225
File Size: 658kb
Rating:---

FEATURES
- it is estimated to be a quick 1v1 game
- unique Heroes, at least they are to me
- some triggered spells, others are just plain
- 2 lanes of pushing
- a pack of gamemodes, including the unique Heroes Mode and Guardian
Heroes Mode : a Hero will spawn every 5 waves
Guardian : a strong unit to protect your Hero / base
- few items; 2 secret items (don't worry, it won't make imbalance)
- use lumber as addition to gold in buying expensive things
- most triggered spells aren't MUI nor MPI due to lack of intelligence and will of the author
- no AI. Features no AI
- find it out yourself

(yeah, I know, this is plain and boring and lack of uniqueness)

BY THE WAY
This map is unprotected. You may open it for educational purposes ONLY. If you hijack it that means you're a selfish greedy pig! lol

Credit goes to me, the maker :
[email protected]
Email me for questions or anything you want.


Changelog for Creeps Unite! v1.05 :
-- Revived, optimized and tidied up several triggers.
-- Hero Kill Message now uses color (#FF77FF)
-- Innate Magic Resistance in Heroes reduced from 35% to 25%.
-- Heroes now gain 1.25 damage per Primary Attribute instead of previous 1.50
--
-- Played around with Dark Portal's Creeps.
-- Most attack types are changed to Hero for normal units.
-- Chaos units still have Chaos damage, so does Magic.
-- Most armor types are changed to Hero for normal units.
-- Assassin and Typhoon still deserve weak Unarmored type.
-- Reduced Typhoon's armor from 20 to 0.
-- Reduced Typhoon's HP from 1000 to 900.
-- Typhoons lose Mana when near fountains.
-- Dragons now cost 550g instead of 900g.
-- Chameleons now cost 100g instead of 450g.
-- Remade Warp into Warp Attack.
-- Burn deals 20 dmg for 8 sec instead of 25 dmg for 5 sec.
--
-- Played around with Secret Merchant's Items.
-- Remade Amulet of Doom and the unit it summons.
-- Removed Cleave from Air Ray.
-- Reduced Evasion % in Serpent Fins from 30% to 20%.
-- Increased price of Serpent Fins from 1400 to to 1550.
-- Increased Drenzel's duration from 0.5 to 2.0
-- Reduced Endurance Mask's movespeed bonus from 10% to 5%.
-- Allowed Dreadlord Pendant to be used by ranged Heroes.
-- But in turn making it an Orb Effect.
-- Reduced Dreadlord Pendant's lifesteal % from 35% to 20%.
-- Reduced Dreadlord Pendant's magic resistance % from 20% to 10%.
--
-- Improved towers' missiles.
-- Removed the ministun on Lightning Armor counter.
-- Increased Water Magic's effect from 50/100/150 to 75/150/225.
-- Changed Crushing Wave's damage from 140/190/240 to 100/190/280.
-- Decreased Crushing Wave's cooldown from 9.5/8.5/7.5 to 9.5/8.0/6.5
-- Increased Ocean's area of effect from 650 to 800.
-- Increased Ocean damage per hit from 15 to 18.
-- Decreased Nova's cooldown from 8.5/8.7/9.0 to 8.5/8.5/8.5
-- Increased Rutile Ring's bonus armor from 12 to 25.
-- Improved Lava Lord's splash damage.
-- Changed Forest Giant's stats growths a bit.
-- Boulder Bomb's hotkey changed from 'R' to 'B'
-- Removed stun on Boulder Bomb.
-- Boulder Bomb now has physical Hero damage type.
-- Buffed Moonlight from 90% to 120%.

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