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How to set Yaw and Pitch for a Unit
Tutorial By rover2341
How to set Yaw and Pitch for a Unit
About
What this tutorial shows you how to do, is how to change a unit with a model
that has had a tweak done to it,be able to change the yaw and pitch with code.
Note: I currently have Yaw and Pitch. Ill add how to do roll also at some point in the future (1 - 3 weeks).
Note: It Currently Flips the model after 90 degrees and 270 degrees. Making it look werid for my roller coaster project.
What are Yaw, pitch, and roll?

Yaw
[SPOILER]

[/SPOILER]
Pitch
[SPOILER]

[/SPOILER]
Roll
[SPOILER]

[/SPOILER]
How To set Just Yaw and Pitch
There are 3 steps.
The first step is to setup the model.
The second step is to create a unit, and two variables called "Yaw" and "Pitch".
The third step is to set the yaw and pitch in the code.
Step 1
1. Download Magos' Model Editor here
2. Open the model in Magos
3. Select "Windows -> Node Manager"
4. Right-click the helper (Balloon with an "i" inside) called "Bone_Root" or similar
5. Select "Edit Node"
6. Rename it into "Bone_Head"
7. Save
8. Import into map
Step 2
1.Setup the model type (this is the value that repesents your custom model)
2.Change "Art - Animation - Blend Time (seconds)" to 0 seconds.
3.Create a Unit
4.Create two real variables that have a number that is a degree.
Step 3
1. Set Yaw and Pitch for unit.
The Attached Map is in vJass
Credits
grim001 - Found a similar tutorial made by him, Added the 1000000 that fixed it.
KaTTaNa - Did the part that said you cant be 90 for pitch.
Michael Peppers - Step 1
uberfoop - Step 3
Viikuna - Step 1
Rover2341 - Step 2 and put them all together in this thread.
Click here to comment on this tutorial.
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