Skins - Import a Skin

Tutorial By Archian

How to Import a Skin
by Archian

This is just like importing models and icons, except for the custom path(s) ofcause.

Step 1: Get the Skin.
For this tutorial im going to use the Mecha-Giant skin by timfarman at www.wc3campaigns.net
Download it here from the topic where it's been posted http://www.wc3campaigns.net/showthread.php?p=794732#post794732

Picture:
(Image)

Where can I find downloadable skins?
www.wc3campaigns.net
www.wc3sear.ch
http://saga.samods.org/wc3.html

Download it, and extract the files into a folder.
Make sure that the skin(s) are in .blp format.

Step 2: The Import Manager
Click on the Import Manager (F12) in the tool tip menu.
(Image)
(The tooltip menu)

(Image)
(Import Manager Icon)

Then click on File, Import File (Ctrl+I) or Import Files (Ctrl+Shift+I) if you want to import more then one file.
(Image)

NOTE – You can also click on the icon shown within the import manager to import a file.

(Image)
(Import File (Ctrl+I))

Step 3: Import the Skin
Then browse through your files and find the skin you want to import.

Step 4: Custom Paths
You will probably notice that the imported file show a path like
"war3mapImported\???.blp".
This is incorrect and you need to edit it.

NOTE - Paths are usually different depending on the creator, the creator of a model or a skin chooses the path which the model/skin needs in order to work probably.

To edit a path of an imported file you double click the imported file and then check/enable the "Use custom path" checkbox. Now enter the correct path.
(Image)

The path for this skin is Textures\MountainGiant.blp

NOTE – Usually creators write the paths for the models/skins so people know what path they should use so they don’t have to try all kinds of paths.

After you’ve entered the correct path, click on OK.

Step 5: Save the Map and close it.

NOTE - You could also change the Preferences of the editor, click File - preferences - Video - change detail of models and textures, click ok, reset these settings. This will force Warcraft to reload all the models and textures.

Step 6: Open the Map
Your skin should now appear in game.
Since this skin is based on The Mountain Giant the skin can be found at the Art – Model File under the Mountain Giant, notice that the model now uses a new skin.

General:
If you can’t see the skin, try place the unit on the map.
If it doesn’t appear there, it’s either bugged or else the custom path is wrong.

Click here to comment on this tutorial.
 
 
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